Adobe Flash Player

Software Detail,
Adobe Flash Player
Adobe Flash Player (labeled Shockwave Flash in Internet
Explorer and Firefox)[5] is freeware for using content created on the Adobe
Flash platform, including viewing multimedia contents, executing rich Internet
applications, and streaming audio and video. Flash Player can run from a web
browser as a browser plug-in or on supported mobile devices. Flash Player was
created by Macromedia and has been developed and distributed by Adobe Systems
since Adobe acquired Macromedia.
Flash Player runs SWF files that can be created by Adobe
Flash Professional, Adobe Flash Builder or by third party tools such as
FlashDevelop. Flash Player supports vector graphics, 3D graphics, embedded
audio, video and raster graphics, and a scripting language called ActionScript.
ActionScript is based on ECMAScript (similar to JavaScript) and supports
object-oriented code. Flash Player is distributed free of charge and its
plug-in versions are available for every major web browser and operating
system. Google Chrome, Internet Explorer 11 in Windows 8 and later, and
Microsoft Edge come bundled with a sandboxed Adobe Flash plug-in.
Flash Player once had a large user base, and was a common
format for web games, animations, and graphical user interface (GUI) elements
embedded in web pages. Adobe stated in 2013 that more than 400 million out of
over 1 billion connected desktops update to the new version of Flash Player
within six weeks of release. Flash Player has become increasingly criticized
for its performance, consumption of battery on mobile devices, the number of
security vulnerabilities that had been discovered in the software, and its
closed platform nature. Apple co-founder Steve Jobs was highly critical of
Flash Player, having published an open letter detailing Apple's reasoning for
banning Flash from its iOS device family. Its usage has also waned because of
modern web standards that allow some of Flash's use cases to be fulfilled
without third-party plugins
In July 2017, Adobe announced that it would end support for
Flash Player in 2020, and continued to encourage the use of open HTML5
standards in place of Flash The announcement was coordinated with Apple,
Facebook, Google, Microsoft and Mozilla.
Performance
Hardware acceleration
Until version 10 of the Flash player, there was no support
for GPU acceleration. Version 10 added a limited form of support for shaders on
materials in the form of the Pixel Bender API, but still did not have
GPU-accelerated 3D vertex processing. A significant change came in version 11,
which added a new low-level API called Stage3D (initially codenamed Molehill),
which provides full GPU acceleration, similar to WebGL. (The partial support
for GPU acceleration in Pixel Bender was completely removed in Flash 11.8,
resulting in the disruption of some projects like MIT's Scratch, which lacked
the manpower to recode their applications quickly enough.
Current versions of Flash Player are optimized to use
hardware acceleration for video playback and 3D graphics rendering on many
devices, including desktop computers. Performance is similar to HTML5 video
playback. Also, Flash Player has been used on multiple mobile devices as a
primary user interface renderer
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